feat: add main view
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@ -1,7 +1,6 @@
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#include <Arduino.h>
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#include <input/encoder.hpp>
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#include <ui/display.hpp>
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#include <audio/tone_generator.hpp>
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#ifndef ANALAOG_OUTPUT_PIN
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@ -53,8 +52,6 @@ namespace ToneGenerator
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setFrequency(frequency);
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Serial.print("Frequency: ");
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Serial.println(frequency);
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Display::setLabelText("Frequency: " + String(frequency) + "Hz");
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}
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void setToneOn(bool on)
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@ -28,7 +28,6 @@ void setup()
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ToneGenerator::init();
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Serial.println("setup complete");
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Display::setLabelText("Boot complete.");
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}
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void loop()
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@ -4,6 +4,7 @@
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#include <Arduino.h>
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#include <input/encoder.hpp>
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#include <ui/views/main_view.hpp>
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#ifndef SCREEN_WIDTH
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#define SCREEN_WIDTH 320
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@ -16,16 +17,17 @@
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#define DRAW_BUF_SIZE (SCREEN_WIDTH * SCREEN_HEIGHT / 10 * (LV_COLOR_DEPTH / 8))
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namespace Display
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{
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const uint8_t MAIN_VIEW = 1;
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uint32_t draw_buf[DRAW_BUF_SIZE / 4];
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uint32_t getTime();
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void handleLvglLogs(lv_log_level_t level, const char *buf);
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void handleUpdateValues(lv_timer_t *timer);
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void handleEnterButton();
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void setCurrentView(uint8_t view);
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String label_text;
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lv_obj_t *label;
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lv_timer_t *update_values_timer;
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uint8_t current_view = 0;
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void init()
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{
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@ -40,10 +42,7 @@ namespace Display
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display = lv_tft_espi_create(SCREEN_HEIGHT, SCREEN_WIDTH, draw_buf, sizeof(draw_buf));
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lv_display_set_rotation(display, LV_DISPLAY_ROTATION_90);
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label = lv_label_create(lv_screen_active());
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lv_obj_align(label, LV_ALIGN_CENTER, 0, 0);
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Encoder::onButtonRelease(handleEnterButton);
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setCurrentView(MAIN_VIEW);
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}
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void update()
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@ -51,11 +50,6 @@ namespace Display
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lv_timer_handler();
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}
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void setLabelText(String text)
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{
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label_text = text;
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}
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void handleLvglLogs(lv_log_level_t level, const char *buf)
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{
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Serial.printf("LVGL: %s\r\n", buf);
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@ -66,16 +60,24 @@ namespace Display
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return esp_timer_get_time() / 1000;
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}
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void handleUpdateValues(lv_timer_t *timer)
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{
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if (label != NULL && lv_label_get_text(label) != label_text.c_str())
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{
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lv_label_set_text(label, label_text.c_str());
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void setCurrentView(uint8_t view) {
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current_view = view;
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lv_obj_t *parent = lv_screen_active();
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lv_obj_clean(parent);
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switch(view) {
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case MAIN_VIEW:
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MainView::render(parent);
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break;
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}
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}
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void handleEnterButton()
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void handleUpdateValues(lv_timer_t *timer)
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{
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setLabelText("Button pressed.");
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switch (current_view)
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{
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case MAIN_VIEW:
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MainView::update();
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break;
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}
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}
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}
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@ -4,7 +4,6 @@
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namespace Display {
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void init();
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void update();
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void setLabelText(String text);
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}
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#endif // DRUMZ_UI_DISPLAY_HPP
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41
src/ui/views/main_view.cpp
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41
src/ui/views/main_view.cpp
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@ -0,0 +1,41 @@
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#include <Arduino.h>
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#include <lvgl.h>
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#include <input/encoder.hpp>
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#include <audio/tone_generator.hpp>
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namespace MainView
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{
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void handleEnterButton();
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lv_obj_t *label;
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String label_text;
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int frequency = ToneGenerator::getFrequency();
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void render(lv_obj_t *parent)
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{
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label = lv_label_create(lv_screen_active());
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lv_obj_align(label, LV_ALIGN_CENTER, 0, 0);
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label_text = "Main view initialized.";
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Encoder::onButtonPress(handleEnterButton);
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}
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void update()
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{
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if (frequency != ToneGenerator::getFrequency())
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{
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frequency = ToneGenerator::getFrequency();
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label_text = "Frequency: " + String(frequency) + "Hz";
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}
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if (label != NULL && lv_label_get_text(label) != label_text.c_str())
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{
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lv_label_set_text(label, label_text.c_str());
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}
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}
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void handleEnterButton()
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{
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label_text = "Button pressed.";
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}
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}
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12
src/ui/views/main_view.hpp
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12
src/ui/views/main_view.hpp
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@ -0,0 +1,12 @@
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#include <lvgl.h>
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#ifndef DRUMZ_UI_VIEWS_MAIN_VIEW_HPP
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#define DRUMZ_UI_VIEWS_MAIN_VIEW_HPP
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namespace MainView
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{
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void render(lv_obj_t *parent);
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void update();
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}
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#endif // DRUMZ_UI_VIEWS_MAIN_VIEW_HPP
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